Fixes for iOS

This commit is contained in:
Alexey
2026-01-11 22:59:51 +03:00
parent 43eae6127d
commit 829f53c123
7 changed files with 127 additions and 36 deletions

View File

@@ -30,20 +30,13 @@ pub fn configure_tcp_socket(
socket.set_tcp_keepalive(&keepalive)?;
}
// Set buffer sizes
set_buffer_sizes(&socket, 65536, 65536)?;
// CHANGED: Removed manual buffer size setting (was 256KB).
// Allowing the OS kernel to handle TCP window scaling (Autotuning) is critical
// for mobile clients to avoid bufferbloat and stalled connections during uploads.
Ok(())
}
/// Set socket buffer sizes
fn set_buffer_sizes(socket: &socket2::SockRef, recv: usize, send: usize) -> Result<()> {
// These may fail on some systems, so we ignore errors
let _ = socket.set_recv_buffer_size(recv);
let _ = socket.set_send_buffer_size(send);
Ok(())
}
/// Configure socket for accepting client connections
pub fn configure_client_socket(
stream: &TcpStream,
@@ -65,6 +58,8 @@ pub fn configure_client_socket(
socket.set_tcp_keepalive(&keepalive)?;
// Set TCP user timeout (Linux only)
// NOTE: iOS does not support TCP_USER_TIMEOUT - application-level timeout
// is implemented in relay_bidirectional instead
#[cfg(target_os = "linux")]
{
use std::os::unix::io::AsRawFd;